自身环境:ubuntu18.04+gcc7.5.0+boost1.7,3
环境配置
gcc或者g++一般都有,这里主要介绍一下boost的配置方法
执行如下代码:
wget https://boostorg.jfrog.io/artifactory/main/release/1.73.0/source/boost_1_73_0.tar.bz2 --no-check-certificate
tar xvf boost_1_73_0.tar.bz2
cd boost_1_73_0
./bootstrap.sh --prefix=/usr
./b2
sudo ./b2 install
cat /usr/include/boost/version.hpp | grep "BOOST_LIB_VERSION"
装完后发现还是会报错:#include <boost/beast/core.hpp> no such file
这个时候再加一个:
sudo apt-get install libboost-all-dev
然后编译执行代码就可以了,在这里说明下我不太确定是否要执行那个apt-get,理论上前面是源码编译就没问题了,后面估计是默认库的安装,但是我当时没太注意顺序,两个都做了一下才成功、
boost安装参考:https://blog.csdn.net/HandsomeHong/article/details/128813619文章来源:https://www.toymoban.com/news/detail-516899.html
顺道提一下Linux下查看boost的版本方法:文章来源地址https://www.toymoban.com/news/detail-516899.html
dpkg -S /usr/include/boost/version.hpp
示例源码
客户端——client.h
#ifndef WEBSOCKET_CLIENT_H
#define WEBSOCKET_CLIENT_H
#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <string>
#include <thread>
#include <codecvt>
#include <wchar.h>
#include <locale.h>
#include <stdlib.h>
namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
class Client {
public:
static std::wstring string_to_wstring(const std::string& str);
static std::string wstring_to_string(const std::wstring& ws);
static std::string ansi_to_utf8(const std::string& s);
static std::string utf8_to_ansi(const std::string& s);
static void connect(std::string IP, const char *port_s);
static void send(std::string message);
static void listen(std::string &out);
static void disconnect();
};
#endif
客户端——client.cpp
#include "client.h"
namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
net::io_context ioc;
tcp::resolver resolver{ ioc };
websocket::stream<tcp::socket> ws{ ioc };
std::wstring Client::string_to_wstring(const std::string& str) {
std::wstring r;
const char *source = str.c_str();
wchar_t *dest = NULL;
int len = 0;
int ret = 0;
len = strlen(source) + 1;
if(len <= 1)
return 0;
dest = new wchar_t[len];
ret = mbstowcs(dest, source, len);
r = std::wstring(dest);
delete[] dest;
return r;
}
std::string Client::wstring_to_string(const std::wstring& ws) {
std::string r = "";
const wchar_t *source = ws.c_str();
char *dest = NULL;
int len = 0;
int ret = 0;
len = wcslen(source) + 1;
if(len <= 1)
return 0;
dest = new char[len*sizeof(wchar_t)];
ret = wcstombs(dest, source, len*sizeof(wchar_t));
r = std::string(dest);
delete[] dest;
return r;
}
std::string Client::ansi_to_utf8(const std::string& s) {
static std::wstring_convert<std::codecvt_utf8<wchar_t> > conv;
return conv.to_bytes(string_to_wstring(s));
}
std::string Client::utf8_to_ansi(const std::string& s) {
static std::wstring_convert<std::codecvt_utf8<wchar_t> > conv;
return wstring_to_string(conv.from_bytes(s));
}
void Client::connect(std::string IP, const char *port_s) {
try {
auto const address = net::ip::make_address(IP); //服务器地址
auto const port = static_cast<unsigned short>(std::atoi(port_s));//服务器端口号
tcp::endpoint endpoint{ address, port };
auto const results = resolver.resolve(endpoint);
// 在我们从查找中获得的IP地址上建立连接
net::connect(ws.next_layer(), results.begin(), results.end());
ws.set_option(websocket::stream_base::decorator(
[](websocket::request_type& req)
{
req.set(http::field::user_agent,
std::string(BOOST_BEAST_VERSION_STRING) +
" websocket-client-coro");
}));
std::cout << "The port is:" << port_s << std::endl;
ws.handshake(IP, "/"); //发送握手消息
std::cout << "The port:" << port_s << " finish!" << std::endl;
}
catch (std::exception const& e)
{
std::cerr << "Error: " << e.what() << std::endl;
return ;
}
}
void Client::send(std::string message) {
while (1) {
//std::cout << "log:" << message << std::endl;
ws.write(net::buffer(ansi_to_utf8(message)));
sleep(1);
}
}
void Client::listen(std::string &out) {
while (1) {
beast::flat_buffer buffer;//创建一个缓冲区用于存放接收到的消息
ws.read(buffer);// 读取一条消息到缓冲区
out = beast::buffers_to_string(buffer.cdata());
//std::cout << utf8_to_ansi(out) << std::endl; //输出消息到控制台显示
}
}
void Client::disconnect() {
ws.close(websocket::close_code::normal);// 关闭WebSocket连接
}
服务端——server.h
#ifndef WEBSOCKET_SERVER_H
#define WEBSOCKET_SERVER_H
#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <thread>
#include <codecvt>
#include <wchar.h>
#include <locale.h>
namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
class Server {
public:
static std::wstring string_to_wstring(const std::string& str);
static std::string wstring_to_string(const std::wstring& ws);
static std::string ansi_to_utf8(const std::string& s);
static std::string utf8_to_ansi(const std::string& s);
static void do_session(tcp::socket& socket, tcp::socket& socket1);
static void initlization(std::string IP);
static void initlization1(std::string IP);
};
#endif
服务端——server.cpp
#include "server.h"
std::wstring Server::string_to_wstring(const std::string& str) {
std::wstring r;
const char *source = str.c_str();
wchar_t *dest = NULL;
int len = 0;
int ret = 0;
len = strlen(source) + 1;
if(len <= 1)
return 0;
dest = new wchar_t[len];
ret = mbstowcs(dest, source, len);
r = std::wstring(dest);
delete[] dest;
return r;
}
std::string Server::wstring_to_string(const std::wstring& ws) {
std::string r = "";
const wchar_t *source = ws.c_str();
char *dest = NULL;
int len = 0;
int ret = 0;
len = wcslen(source) + 1;
if(len <= 1)
return 0;
dest = new char[len*sizeof(wchar_t)];
ret = wcstombs(dest, source, len*sizeof(wchar_t));
r = std::string(dest);
delete[] dest;
return r;
}
std::string Server::ansi_to_utf8(const std::string& s) {
static std::wstring_convert<std::codecvt_utf8<wchar_t> > conv;
return conv.to_bytes(string_to_wstring(s));
}
std::string Server::utf8_to_ansi(const std::string& s) {
static std::wstring_convert<std::codecvt_utf8<wchar_t> > conv;
return wstring_to_string(conv.from_bytes(s));
}
// socket 20000 socket1 19999
void Server::do_session(tcp::socket& socket, tcp::socket& socket1) {
try
{
websocket::stream<tcp::socket> ws{ std::move(socket) };
ws.set_option(websocket::stream_base::decorator(
[](websocket::response_type& res)
{
res.set(http::field::server,
std::string(BOOST_BEAST_VERSION_STRING) +
" websocket-server-sync");
}));
websocket::stream<tcp::socket> ws1{ std::move(socket1) };
ws1.set_option(websocket::stream_base::decorator(
[](websocket::response_type& res)
{
res.set(http::field::server,
std::string(BOOST_BEAST_VERSION_STRING) +
" websocket-server-sync");
}));
ws.accept();//等待客户端连接
ws1.accept();
for (;;)
{
beast::flat_buffer buffer;// 这个缓冲区将保存传入的消息
ws.read(buffer);// 读取一条消息
auto out = beast::buffers_to_string(buffer.cdata());
if (out != "") {
ws1.write(net::buffer(ansi_to_utf8(out)));// 发送消息
}
sleep(1); //等待1秒
}
}
catch (beast::system_error const& se)
{
if (se.code() != websocket::error::closed)
std::cerr << "Error: " << se.code().message() << std::endl;
}
catch (std::exception const& e)
{
std::cerr << "Error: " << e.what() << std::endl;
}
}
// socket 19999 socket1 20000
// void Server::do_session1(tcp::socket& socket, tcp::socket& socket1) {
// try
// {
// websocket::stream<tcp::socket> ws{ std::move(socket) };
// ws.set_option(websocket::stream_base::decorator(
// [](websocket::response_type& res)
// {
// res.set(http::field::server,
// std::string(BOOST_BEAST_VERSION_STRING) +
// " websocket-server-sync");
// }));
// websocket::stream<tcp::socket> ws1{ std::move(socket1) };
// ws1.set_option(websocket::stream_base::decorator(
// [](websocket::response_type& res)
// {
// res.set(http::field::server,
// std::string(BOOST_BEAST_VERSION_STRING) +
// " websocket-server-sync");
// }));
// ws.accept();//等待客户端连接
// ws1.accept();
// for (;;)
// {
// beast::flat_buffer buffer;// 这个缓冲区将保存传入的消息
// ws.read(buffer);// 读取一条消息
// auto out = beast::buffers_to_string(buffer.cdata());
// if (out != "") {
// ws1.write(net::buffer(ansi_to_utf8(out)));// 发送消息
// }
// sleep(1); //等待1秒
// }
// }
// catch (beast::system_error const& se)
// {
// if (se.code() != websocket::error::closed)
// std::cerr << "Error: " << se.code().message() << std::endl;
// }
// catch (std::exception const& e)
// {
// std::cerr << "Error: " << e.what() << std::endl;
// }
// }
void Server::initlization(std::string IP) {
try
{
auto const address = net::ip::make_address(IP);//绑定ip地址
auto const port = static_cast<unsigned short>(std::atoi("20000"));//绑定端口号
net::io_context ioc{ 1 };
tcp::acceptor acceptor{ ioc,{ address, port } };
auto const address1 = net::ip::make_address(IP);//绑定ip地址
auto const port1 = static_cast<unsigned short>(std::atoi("19999"));//绑定端口号
tcp::acceptor acceptor1{ ioc,{ address1, port1 } };
for (;;)
{
tcp::socket socket{ ioc };
acceptor.accept(socket);
tcp::socket socket1{ ioc };
acceptor1.accept(socket1);
// 开启线程等待客户端的连接请求
std::thread{ std::bind(&do_session,std::move(socket), std::move(socket1)) }.detach();
}
}
catch (const std::exception & e) {
std::cerr << "Error: " << e.what() << std::endl;
return ;
}
}
void Server::initlization1(std::string IP) {
try
{
auto const address = net::ip::make_address(IP);//绑定ip地址
auto const port = static_cast<unsigned short>(std::atoi("8888"));//绑定端口号
net::io_context ioc{ 1 };
tcp::acceptor acceptor{ ioc,{ address, port } };
auto const address1 = net::ip::make_address(IP);//绑定ip地址
auto const port1 = static_cast<unsigned short>(std::atoi("7777"));//绑定端口号
tcp::acceptor acceptor1{ ioc,{ address1, port1 } };
for (;;)
{
tcp::socket socket{ ioc };
acceptor.accept(socket);
tcp::socket socket1{ ioc };
acceptor1.accept(socket1);
// 开启线程等待客户端的连接请求
std::thread{ std::bind(&do_session,std::move(socket), std::move(socket1)) }.detach();
}
}
catch (const std::exception & e) {
std::cerr << "Error: " << e.what() << std::endl;
return ;
}
}
客户端调用——客户1
#include "client.h"
Client client1_listen;
Client client1_send;
std::string listen_message = "";
std::string IP_server("192.168.1.116");
std::string send_message("client1 to client2");
const char *port_client1_send = "20000";
const char *port_client1_listen = "7777";
void listenThread() {
client1_listen.connect(IP_server, port_client1_listen);
client1_listen.listen(listen_message);
}
void sendThread() {
client1_send.connect(IP_server, port_client1_send);
client1_send.send(send_message);
}
void outputThread() {
while (1) {
if (listen_message != "") {
std::cout << listen_message << std::endl;
}
sleep(1);
}
}
int main() {
std::thread sendThreadObj(sendThread);
std::thread listenThreadObj(listenThread);
std::thread outputThreadObj(outputThread);
listenThreadObj.join();
sendThreadObj.join();
outputThreadObj.join();
return 0;
}
客户端调用——客户2
#include "client.h"
Client client2_listen;
Client client2_send;
std::string listen_message = "";
std::string send_message("client2 to client1");
std::string IP_server("192.168.1.116");
const char *port_client2_send = "8888";
const char *port_client2_listen = "19999";
void listenThread() {
client2_listen.connect(IP_server, port_client2_listen);
client2_listen.listen(listen_message);
}
void sendThread() {
client2_send.connect(IP_server, port_client2_send);
client2_send.send(send_message);
}
void outputThread() {
while (1) {
if (listen_message != "") {
std::cout << listen_message << std::endl;
}
sleep(1);
}
}
int main() {
std::thread sendThreadObj(sendThread);
std::thread listenThreadObj(listenThread);
std::thread outputThreadObj(outputThread);
listenThreadObj.join();
sendThreadObj.join();
outputThreadObj.join();
return 0;
}
服务端调用——服务1
#include "server.h"
#include <iostream>
#include <thread>
// 20000 19999
int main() {
Server server;
std::string IP("192.168.1.116");
server.initlization(IP);
return 0;
}
服务端调用——服务2
#include "server.h"
#include <iostream>
#include <thread>
// 18888 17777
int main() {
Server server;
std::string IP("192.168.1.116");
server.initlization1(IP);
return 0;
}
操作命令
g++ main_client1.cpp client.cpp client.h -o client1 -std=c++11 -lpthread
g++ main_client2.cpp client.cpp client.h -o client2 -std=c++11 -lpthread
g++ main_server.cpp server.cpp server.h -o server -std=c++11 -lpthread
g++ main_server1.cpp server.cpp server.h -o server1 -std=c++11 -lpthread
必须先server再client
./server
./server1
./client1
./client2
server:端口20000发 端口19999收
server1:端口8888发 端口7777收
到了这里,关于C++实现websocket两server两client半双工通信(基于boost!!!)的文章就介绍完了。如果您还想了解更多内容,请在右上角搜索TOY模板网以前的文章或继续浏览下面的相关文章,希望大家以后多多支持TOY模板网!