cocos2D插件转3D插件文章来源地址https://www.toymoban.com/news/detail-602837.html
'use strict';
/**
* 3d插件api映射,兼容2d插件
* */
let fs = require("fs");
let path = require("path");
let baseDir = '';
const prsPath = (Editor.Project && Editor.Project.path ? Editor.Project.path : Editor.remote.projectPath).replace(/\\/g,'/');
// 2D 映射到 3D编辑器的命令
let MAP_CMD = {
'scene:enter-prefab-edit-mode' :'scene:open-scene',
'scene:open-by-uuid' :'scene:open-scene',
'assets:hint' : "twinkle", // 3d里高亮资源命令是 ‘twinkle’
'hint' : "hint" // 高亮选中的节点,未找到映射关系
}
// 模拟creator2d插件的API实现
let Editor2D =
{
isWin32 : path.sep == '\\',
appPath : Editor.App.path,
error : console.error,
log : console.log,
warn : console.warn,
info : console.info,
_getUrlLast(url_path,head){
let p_i = url_path.indexOf(head);
if(p_i!=-1){
return url_path.substr(head.length+2);
}
},
url(url_path){
let absPath = Editor._getUrlLast(url_path,'packages:');
if(absPath){
return path.join(baseDir,absPath)
}
absPath = Editor._getUrlLast(url_path,'db:');
if(absPath ) {
return path.join(prsPath,absPath)
}
return url_path;
},
require(url){
url = Editor2D.url(url);
return require(url);
},
Ipc : {
sendToPanel: (head,cmd,...args)=>Editor2D.Ipc._send(head,cmd,...args),
sendToAll:(cmd,...args)=>Editor2D.Ipc.sendToMain(cmd,...args),
sendToMain:(cmd,...args)=>
{
cmd = MAP_CMD[cmd] || cmd;
let temp = cmd.split(':')
if(temp[1]){
Editor2D.Ipc._send(temp[0],temp[1] || "",...args);
}else{
Editor.Message.send(cmd,...args);
}
},
_send(head,cmd,...args)
{
let callback = arguments[arguments.length-1]
Editor.Message.request(head,cmd,...args).then((v)=>{
if(typeof callback == 'function'){
callback(null,v);
callback = null;
}
},()=>{
if(typeof callback == 'function'){
callback('run _send error');
callback = null;
}
})
}
},
Scene :{
callSceneScript:(head,cmd,...args)=>{
let info = {
name: 'scene',
method: cmd,
args:args,
}
let callback = arguments[arguments.length-1]
Editor2D.Ipc._send('scene','execute-scene-script',info,(callback instanceof Function) ? callback : null);
},
},
assetdb:{
assetBackupPath : path.join(prsPath,'temp','BackupAssets'),
async urlToUuid(url){
return await Editor.Message.request("asset-db",'query-uuid',url);
},
async uuidToUrl(uuid){
return await Editor.Message.request("asset-db",'query-url',uuid);
},
async urlToFspath(uuidOrUrl){
return await Editor.Message.request("asset-db",'query-path',uuidOrUrl);
},
async uuidToFspath(uuidOrUrl){
return await Editor.Message.request("asset-db",'query-path',uuidOrUrl);
},
async fspathToUuid(fsPath){
let url = "db://" + fsPath.replace(/\\/g,'/').replace(prsPath,'').substr(6);
return await Editor.Message.request("asset-db",'query-uuid',url);
},
async existsByUuid(urlOrUUID){
return await Editor.Message.request("asset-db",'query-asset-info',urlOrUUID);
},
async existsByUrl(urlOrUUID){
return await Editor.Message.request("asset-db",'query-asset-info',urlOrUUID);
},
async assetInfoByUuid(urlOrUUID){
return await Editor.Message.request("asset-db",'query-asset-info',urlOrUUID); // 注意3d返回字段与2d不太一样!
},
async assetInfoByUrl(urlOrUUID){
return await Editor.Message.request("asset-db",'query-asset-info',urlOrUUID); // 注意3d返回字段与2d不太一样!
},
deepQuery(callback){
if(!callback){
return
}
Editor.Message.request("asset-db",'query-assets',{pattern:"db://**"}).then((list)=>{
// 注意3d返回字段与2d不太一样!
callback(null,list)
},()=>{
callback("run deepQuery error")
});
},
queryInfoByUrl(...args){Editor2D.assetdb.queryInfoByUuid(...args)},
queryInfoByUuid(urlOrUUID,callback){
Editor.Message.request("asset-db",'query-asset-info',urlOrUUID).then((list)=>{
// 注意3d返回字段与2d不太一样!
callback(null,list)
},()=>{
callback("run queryInfoByUuid error")
});
},
saveExists(url,text,callback){
let promise = Editor.Message.request("asset-db",'save-asset',url,text).then(()=>{
if(callback) callback()
},()=>{
if(callback) callback('save error')
});
},
create(url,text,callback){
let promise = Editor.Message.request("asset-db",'create-asset',url,text,{}).then((info)=>{
if(callback) callback(null,info)
},()=>{
if(callback) callback('save error')
});
},
delete(urls){
for (let i = 0; i < urls.length; i++) {
const url = urls[i];
Editor.Message.request("asset-db",'delete-asset',url)
}
},
move(source,target){
Editor.Message.request("asset-db",'move-asset',source,target)
},
},
Selection:{
curGlobalActivate(){
let type = Editor.Selection.getLastSelectedType();
let ids = Editor.Selection.getSelected(type);
return {type,id:ids[0]};
},
curSelection(type){
return Editor.Selection.getSelected(type);
},
}
}
module.exports.analogApi = ()=>
{
let packageRoot = __dirname.replace(/\\/g,'/')
packageRoot = packageRoot.substr(0,packageRoot.lastIndexOf('simple-code/')-1)
baseDir = packageRoot;
// 插入api
let copyFunc = (s_obj,t_obj)=>
{
for (const key in s_obj)
{
const v = s_obj[key];
if(t_obj[key] == null){
t_obj[key] = v;
}else if(t_obj[key] instanceof Object){
copyFunc(v,t_obj[key]);
}
}
}
copyFunc(Editor2D,Editor);
}
文章来源:https://www.toymoban.com/news/detail-602837.html
到了这里,关于cocos2D插件转3D插件的文章就介绍完了。如果您还想了解更多内容,请在右上角搜索TOY模板网以前的文章或继续浏览下面的相关文章,希望大家以后多多支持TOY模板网!