前端手写贪吃蛇游戏
贪吃蛇游戏 场景 使用了js 和 html /css 就可以完成 一个贪吃蛇小游戏
技术分析
主要用到的几个技术点:
- clientWidth :元素的宽度,包含内边距
- clientHeight :元素的高度,包含内边距
- setInterval:开启定时器
- clearInterval:关闭定时器
- keydown:键盘事件
- createElement : 创建节点
首先需要一个背景板 需要吧蛇和食物 在指定内容里 不能超出
接下来就是蛇的移动 使用定时间一秒移动一格
食物就是根据计算随机生成
当蛇和食物的位置重叠了就可以认为蛇吃到了食物
当蛇的x,y 大于元素的宽度/高度,就认为碰到了墙壁直接ov
以上就是关键技术点 直接源码 可以点个赞收藏一下谢谢
源码
HTML
<div id="game-board"></div>
JS
<script>
const gameBoard = document.getElementById("game-board");
let snake = [{ x: 0, y: 0 }];
let food = { x: 0, y: 0 };
let direction = "right";
function createSnake() {
for (let segment of snake) {
const snakeSegment = document.createElement("div");
snakeSegment.className = "snake";
snakeSegment.style.left = segment.x + "px";
snakeSegment.style.top = segment.y + "px";
gameBoard.appendChild(snakeSegment);
}
}
function createFood() {
const maxX = gameBoard.clientWidth - 20;
const maxY = gameBoard.clientHeight - 20;
food.x = Math.floor(Math.random() * maxX);
food.y = Math.floor(Math.random() * maxY);
const foodElement = document.createElement("div");
foodElement.className = "food";
foodElement.style.left = food.x + "px";
foodElement.style.top = food.y + "px";
gameBoard.appendChild(foodElement);
}
function updateGame() {
const snakeHead = { x: snake[0].x, y: snake[0].y };
// Move the snake
if (direction === "right") snakeHead.x += 20;
else if (direction === "left") snakeHead.x -= 20;
else if (direction === "up") snakeHead.y -= 20;
else if (direction === "down") snakeHead.y += 20;
// Check for collision with food
if (snakeHead.x === food.x && snakeHead.y === food.y) {
snake.push({ x: snakeHead.x, y: snakeHead.y });
const foodElement = document.querySelector(".food");
foodElement.remove();
createFood();
}
// Remove the tail segment
snake.pop();
// Check for collision with walls or itself
if (
snakeHead.x < 0 ||
snakeHead.x >= gameBoard.clientWidth ||
snakeHead.y < 0 ||
snakeHead.y >= gameBoard.clientHeight
) {
clearInterval(gameInterval);
alert("Game Over!");
return;
}
for (let segment of snake) {
if (segment.x === snakeHead.x && segment.y === snakeHead.y) {
clearInterval(gameInterval);
alert("Game Over!");
return;
}
}
// Update the snake on the game board
snake.unshift({ x: snakeHead.x, y: snakeHead.y });
const snakeSegments = document.querySelectorAll(".snake");
for (let i = 0; i < snakeSegments.length; i++) {
snakeSegments[i].style.left = snake[i].x + "px";
snakeSegments[i].style.top = snake[i].y + "px";
}
}
createSnake();
createFood();
const gameInterval = setInterval(updateGame, 150);
document.addEventListener("keydown", (event) => {
if (event.key === "ArrowRight" && direction !== "left") direction = "right";
else if (event.key === "ArrowLeft" && direction !== "right") direction = "left";
else if (event.key === "ArrowUp" && direction !== "down") direction = "up";
else if (event.key === "ArrowDown" && direction !== "up") direction = "down";
});
</script>
CSS文章来源:https://www.toymoban.com/news/detail-654510.html
<style>
#game-board {
width: 300px;
height: 300px;
border: 1px solid black;
position: relative;
}
.snake {
width: 20px;
height: 20px;
background-color: green;
position: absolute;
}
.food {
width: 20px;
height: 20px;
background-color: red;
position: absolute;
}
</style>
以上就实现了简单的贪吃蛇功能
以上就是js手写贪吃蛇游戏简易教程感谢大家的阅读
如碰到其他的问题 可以私下我 一起探讨学习
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收藏谢谢~!
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