这两种方法在旋转图像时,可能会产生一些不同的效果:
rotate_image_new()旋转后的图像完全包含旋转前的内容,并且填充边界尽可能小文章来源:https://www.toymoban.com/news/detail-682386.html
rotate_image() 保持原始图像的大小,并根据填充选项决定是否填充边界为白色。如果 if_fill_white 参数为 True,则填充边界为白色;否则,边界将保持原始图像的值。这种方法可以更快速地旋转图像,但可能会导致旋转后的图像包含额外的空白区域或丢失部分图像信息。文章来源地址https://www.toymoban.com/news/detail-682386.html
def rotate_image_new(image, degree):
'''
旋转图片角度
'''
from math import *
# dividing height and width by 2 to get the center of the image
height, width = image.shape[:2]
heightNew = int(width * fabs(sin(radians(degree))) + height * fabs(cos(radians(degree))))
widthNew = int(height * fabs(sin(radians(degree))) + width * fabs(cos(radians(degree))))
matRotation = cv2.getRotationMatrix2D((width / 2, height / 2), degree, 1)
matRotation[0, 2] += (widthNew - width) / 2 # 重点在这步,目前不懂为什么加这步
matRotation[1, 2] += (heightNew - height) / 2 # 重点在这步
imgRotation = cv2.warpAffine(image, matRotation, (widthNew, heightNew), borderValue=(255, 255, 255))
return imgRotation
def rotate_image( image, angle,if_fill_white = False):
'''
顺时针旋转
'''
# dividing height and width by 2 to get the center of the image
height, width = image.shape[:2]
# get the center coordinates of the image to create the 2D rotation matrix
center = (width / 2, height / 2)
# using cv2.getRotationMatrix2D() to get the rotation matrix
rotate_matrix = cv2.getRotationMatrix2D(center=center, angle=angle, scale=1)
# rotate the image using cv2.warpAffine
if not if_fill_white:
rotated_image = cv2.warpAffine(src=image, M=rotate_matrix, dsize=(width, height) )
else:
color = (255, 255) if len(image.shape)==2 else (255, 255,255)
rotated_image = cv2.warpAffine(src=image, M=rotate_matrix, dsize=(width, height), borderValue=color)
return rotated_image
到了这里,关于旋转图片两种方法的文章就介绍完了。如果您还想了解更多内容,请在右上角搜索TOY模板网以前的文章或继续浏览下面的相关文章,希望大家以后多多支持TOY模板网!