CBitmapDraw.h
#pragma once
#include <wtypes.h>
#include <type_traits>
#define COLOR_RGB_TO_BGR(_rgb) ( (_rgb & 0xFF) << 16) | (_rgb & 0x00FF00) | ( (_rgb >> 16) & 0xFF)
typedef struct _BITMAP_DRAW_DATA
{
BITMAPINFO binfo = { 0 }; //位图原始信息
HBITMAP hBitmap = nullptr; //位图句柄
LONG width = 0; //位图宽度
LONG height = 0; //位图高度
LPDWORD lpBits = nullptr; //位图全部数据缓冲 宽度 * 高度 * sizeof(DWORD)
LPDWORD lpLineBuf = nullptr; //位图单行数据缓冲 宽度 * sizeof(DWORD)
_BITMAP_DRAW_DATA(const _BITMAP_DRAW_DATA&) = delete;
_BITMAP_DRAW_DATA()
{
ZeroMemory(this, sizeof(_BITMAP_DRAW_DATA));
}
~_BITMAP_DRAW_DATA()
{
this->Release();
}
_BITMAP_DRAW_DATA(_BITMAP_DRAW_DATA&& r) noexcept
{
this->binfo = r.binfo;
this->hBitmap = r.hBitmap;
this->width = r.width;
this->height = r.height;
this->lpBits = r.lpBits;
this->lpLineBuf = r.lpLineBuf;
*this = std::move(r);
}
_BITMAP_DRAW_DATA operator = (const _BITMAP_DRAW_DATA&) = delete;
_BITMAP_DRAW_DATA& operator = (_BITMAP_DRAW_DATA&& r) noexcept
{
this->binfo = r.binfo;
this->hBitmap = r.hBitmap;
this->width = r.width;
this->height = r.height;
this->lpBits = r.lpBits;
this->lpLineBuf = r.lpLineBuf;
r.lpBits = nullptr;
r.lpLineBuf = nullptr;
r.hBitmap = nullptr;
return *this;
}
void Release()
{
if (nullptr != lpBits)
{
delete[] lpBits;
lpBits = nullptr;
}
if (nullptr != lpLineBuf)
{
delete[] lpLineBuf;
lpLineBuf = nullptr;
}
ZeroMemory(this, sizeof(_BITMAP_DRAW_DATA));
}
}BITMAP_DRAW_DATA, * PBITMAP_DRAW_DATA;
class CBitmapDraw
{
public:
CBitmapDraw(HDC hdc);
~CBitmapDraw();
//获取位图宽度
LONG GetWidth() const;
//获取位图高度
LONG GetHeight() const;
//获取位图左上坐标
POINT GetLeftTop() const;
//获取位图右下坐标
POINT GetRightBottom() const;
//准备绘制
bool BeginDraw();
//结束绘制
bool EndDraw();
//绘制矩形边框
void DrawRect(POINT ptLT, POINT ptRB, DWORD dwColor, bool bDotMode = false);
//绘制线条
void DrawLine(POINT ptLT, POINT ptRB, DWORD dwColor, bool bDotMode = false);
//绘制圆形
void DrawCircle(POINT ptLT, POINT ptRB, DWORD dwColor, bool bDotMode = false);
//绘制网格
void DrawGrid(POINT ptSrcLT, POINT ptSrcRB, DWORD dwColor, LONG xCount = 1, LONG yCount = 1, bool bDotMode = false);
//填充网格
void FillGrid(POINT ptSrcLT, POINT ptSrcRB, DWORD dwColor, LONG xCount = 1, LONG yCount = 1, POINT pt = { 0, 0 });
//填充矩形区域
void FillRect(POINT ptSrcLT, POINT ptSrcRB, DWORD dwColor);
//限制坐标
void LimitPiont(POINT& ptLT, POINT& ptRB);
public:
//调节起始坐标点, 确保起始点坐标在终止坐标的左上方
static void AdjustPiont(POINT& ptLT, POINT& ptRB);
//网格命中测试
static bool GridHitTest(POINT ptLT, POINT ptRB, DWORD xCount, DWORD yCount, POINT ptCheck, POINT& ptOut);
private:
BITMAP_DRAW_DATA m_DrawData; //绘制数据
HDC m_hDC = nullptr; //DC句柄
};
CBitmapDraw.cpp
#include "CBitmapDraw.h"
#include <new>
#include <memory.h>
#include <math.h>
#pragma intrinsic(memcpy)
CBitmapDraw::CBitmapDraw(HDC hdc)
{
if (nullptr == hdc)
{
return;
}
do
{
m_hDC = hdc;
int nScanlines = 0;
//获取位图句柄
m_DrawData.hBitmap = (HBITMAP)::GetCurrentObject(hdc, OBJ_BITMAP);
if (nullptr == m_DrawData.hBitmap)
{
break;
}
//获取位图信息
m_DrawData.binfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
nScanlines = ::GetDIBits(hdc, m_DrawData.hBitmap, 0, 0, nullptr, &m_DrawData.binfo, DIB_RGB_COLORS);
if (0 == nScanlines)
{
break;
}
m_DrawData.binfo.bmiHeader.biPlanes = 1;
m_DrawData.binfo.bmiHeader.biBitCount = 32;
//取得位图尺寸, 分配位图数据缓冲
m_DrawData.width = m_DrawData.binfo.bmiHeader.biWidth;
m_DrawData.height = ::abs(m_DrawData.binfo.bmiHeader.biHeight);
//高度方向矫正
m_DrawData.binfo.bmiHeader.biCompression = BI_RGB;
if (m_DrawData.binfo.bmiHeader.biHeight > 0)
{
m_DrawData.binfo.bmiHeader.biHeight = 0 - m_DrawData.binfo.bmiHeader.biHeight;
}
m_DrawData.binfo.bmiHeader.biCompression = BI_RGB;
} while (false);
}
CBitmapDraw::~CBitmapDraw()
{
m_DrawData.Release();
}
LONG CBitmapDraw::GetWidth() const
{
return m_DrawData.width;
}
LONG CBitmapDraw::GetHeight() const
{
return m_DrawData.height;
}
POINT CBitmapDraw::GetLeftTop() const
{
return {0, 0};
}
POINT CBitmapDraw::GetRightBottom() const
{
return { m_DrawData.width - 1, m_DrawData.height - 1 };
}
bool CBitmapDraw::BeginDraw()
{
if (nullptr == m_hDC)
{
return false;
}
bool bRes = false;
do
{
m_DrawData.Release();
//获取位图句柄
m_DrawData.hBitmap = (HBITMAP)::GetCurrentObject(m_hDC, OBJ_BITMAP);
if (nullptr == m_DrawData.hBitmap)
{
break;
}
//获取位图信息
m_DrawData.binfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
if (0 == ::GetDIBits(m_hDC, m_DrawData.hBitmap, 0, 0, nullptr, &m_DrawData.binfo, DIB_RGB_COLORS))
{
break;
}
m_DrawData.binfo.bmiHeader.biPlanes = 1;
m_DrawData.binfo.bmiHeader.biBitCount = 32;
//取得位图尺寸, 分配位图数据缓冲
m_DrawData.width = m_DrawData.binfo.bmiHeader.biWidth;
m_DrawData.height = ::abs(m_DrawData.binfo.bmiHeader.biHeight);
m_DrawData.lpBits = new (std::nothrow) DWORD[m_DrawData.width * m_DrawData.height];
if (nullptr == m_DrawData.lpBits)
{
break;
}
memset(m_DrawData.lpBits, 0, (m_DrawData.width * m_DrawData.height) * sizeof(DWORD));
//分配单行缓冲
m_DrawData.lpLineBuf = new (std::nothrow) DWORD[m_DrawData.width];
if (nullptr == m_DrawData.lpLineBuf)
{
break;
}
memset(m_DrawData.lpLineBuf, 0, m_DrawData.width * sizeof(DWORD));
//高度方向矫正
m_DrawData.binfo.bmiHeader.biCompression = BI_RGB;
if (m_DrawData.binfo.bmiHeader.biHeight > 0)
{
m_DrawData.binfo.bmiHeader.biHeight = 0 - m_DrawData.binfo.bmiHeader.biHeight;
}
//取得位图数据
int nScanlines = ::GetDIBits(m_hDC, m_DrawData.hBitmap, 0, m_DrawData.height, m_DrawData.lpBits, &m_DrawData.binfo, DIB_RGB_COLORS);
if (0 == nScanlines)
{
break;
}
m_DrawData.binfo.bmiHeader.biCompression = BI_RGB;
bRes = true;
} while (false);
return bRes;
}
bool CBitmapDraw::EndDraw()
{
if (nullptr == m_DrawData.lpBits)
{
return false;
}
if (m_DrawData.lpBits)
{
//设置兼容位图中的像素。
int nScanlines = ::SetDIBits(m_hDC, m_DrawData.hBitmap, 0, m_DrawData.height, m_DrawData.lpBits, &m_DrawData.binfo, DIB_RGB_COLORS);
if (0 != nScanlines)
{
return true;
}
}
return false;
}
void CBitmapDraw::LimitPiont(POINT& ptLT, POINT& ptRB)
{
LONG nWidth = m_DrawData.width;
LONG nHeight = m_DrawData.height;
//起点坐标限制
if (ptLT.x < 0) ptLT.x = 0;
if (ptLT.y < 0) ptLT.y = 0;
if (ptLT.x > nWidth - 1) ptLT.x = nWidth - 1;
if (ptLT.y > nHeight - 1) ptLT.y = nHeight - 1;
//终点坐标限制
if (ptRB.x < 0) ptRB.x = 0;
if (ptRB.y < 0) ptRB.y = 0;
if (ptRB.x > nWidth - 1) ptRB.x = nWidth - 1;
if (ptRB.y > nHeight - 1) ptRB.y = nHeight - 1;
}
void CBitmapDraw::AdjustPiont(POINT& ptLT, POINT& ptRB)
{
LONG x0 = ptLT.x < ptRB.x ? ptLT.x : ptRB.x;
LONG y0 = ptLT.y < ptRB.y ? ptLT.y : ptRB.y;
LONG x1 = ptLT.x > ptRB.x ? ptLT.x : ptRB.x;
LONG y1 = ptLT.y > ptRB.y ? ptLT.y : ptRB.y;
ptLT = { x0 , y0 };
ptRB = { x1 , y1 };
}
bool CBitmapDraw::GridHitTest(POINT ptLT, POINT ptRB, DWORD xCount, DWORD yCount, POINT ptCheck, POINT& ptOut)
{
//调节限制位置
(void)AdjustPiont(ptLT, ptRB);
//计算绘制区域宽高, 单行线条字节长度
int nDrawWidth = ptRB.x - ptLT.x + 1;
int nDrawHeight = ptRB.y - ptLT.y + 1;
//格子数量限定
if (xCount < 1) xCount = 1;
if (yCount < 1) yCount = 1;
//计算格子宽度
int xGridWidth = nDrawWidth / xCount;
int yGridHeight = nDrawHeight / yCount;
//检查是否位于指定区域内(包含边框)
if (!((ptCheck.x >= ptLT.x && ptCheck.x <= ptRB.x) && (ptCheck.y >= ptLT.y && ptCheck.y <= ptRB.y)))
{
return false;
}
ptOut.x = (ptCheck.x - ptLT.x) / xGridWidth;
ptOut.y = (ptCheck.y - ptLT.y) / yGridHeight;
return true;
}
void CBitmapDraw::DrawGrid(POINT ptSrcLT, POINT ptSrcRB, DWORD dwColor, LONG xCount/* = 1*/, LONG yCount/* = 1*/, bool bDotMode/* = false*/)
{
dwColor = COLOR_RGB_TO_BGR(dwColor);
if (nullptr == m_DrawData.lpBits)
{
return;
}
LPDWORD lpBits = m_DrawData.lpBits;
LPDWORD lpLineBuf = m_DrawData.lpLineBuf;
LONG nWidth = m_DrawData.width;
LONG nHeight = m_DrawData.height;
//调节限制位置
(void)AdjustPiont(ptSrcLT, ptSrcRB);
//填充单行颜色
if (lpLineBuf[0] != dwColor)
{
LPDWORD lpBuf = lpLineBuf;
for (int i = 0; i < nWidth; i++)
{
*lpBuf++ = dwColor;
}
}
//计算绘制区域宽高, 单行线条字节长度
int nDrawWidth = ptSrcRB.x - ptSrcLT.x + 1;
int nDrawHeight = ptSrcRB.y - ptSrcLT.y + 1;
//格子数量限定
if (xCount < 1) xCount = 1;
if (yCount < 1) yCount = 1;
//计算格子宽度
int xGridSize = nDrawWidth / xCount;
int yGridSize = nDrawHeight / yCount;
LPDWORD lpData = nullptr;
LONG nLineXBegin = ptSrcLT.x;
LONG nLineXEnd = ptSrcRB.x;
LONG nLineYBegin = ptSrcLT.y;
LONG nLineYEnd = ptSrcRB.y;
LONG nLineXSize = 0;
if (nLineXBegin < 0) nLineXBegin = 0;
if (nLineXEnd >= nWidth) nLineXEnd = nWidth - 1;
if (nLineYBegin < 0) nLineYBegin = 0;
if (nLineYEnd >= nHeight) nLineYEnd = nHeight - 1;
nLineXSize = (nLineXEnd - nLineXBegin) * sizeof(DWORD);
//左边竖线
{
if (bDotMode)
{
int nIndex = 0;
LONG nCount = 0;
for (LONG i = ptSrcLT.x; i < ptSrcRB.x && nCount < xCount; i += xGridSize, nCount++)
{
if (i >= 0 && i < nWidth)
{
lpData = lpBits + nLineYBegin * nWidth + i;
for (LONG j = nLineYBegin; j < nLineYEnd; j++)
{
if (nIndex & 0x01)
{
*lpData = dwColor;
}
lpData += nWidth;
nIndex++;
}
}
}
}
else
{
LONG nCount = 0;
for (LONG i = ptSrcLT.x; i < ptSrcRB.x && nCount < xCount; i += xGridSize, nCount++)
{
if (i >= 0 && i < nWidth)
{
lpData = lpBits + nLineYBegin * nWidth + i;
for (LONG j = nLineYBegin; j < nLineYEnd; j++)
{
*lpData = dwColor;
lpData += nWidth;
}
}
}
}
}
//顶部横线
{
if (bDotMode)
{
LONG nCount = 0;
int nSize = nLineXEnd - nLineXBegin;
for (LONG i = ptSrcLT.y; i < ptSrcRB.y && nCount < yCount; i += yGridSize, nCount++)
{
if (i >= 0 && i < nHeight)
{
lpData = lpBits + i * nWidth + nLineXBegin;
int nIndex = 0;
for (int j = 0; j < nSize; j++)
{
if (nIndex & 0x01)
{
lpData[j] = dwColor;
}
nIndex++;
}
}
}
}
else
{
LONG nCount = 0;
for (LONG i = ptSrcLT.y; i < ptSrcRB.y && nCount < yCount; i += yGridSize, nCount++)
{
if (i >= 0 && i < nHeight)
{
lpData = lpBits + i * nWidth + nLineXBegin;
::memcpy_s(lpData, nLineXSize, lpLineBuf, nLineXSize);
}
}
}
}
//右边竖线
if (bDotMode)
{
if (ptSrcRB.x >= 0 && ptSrcRB.x < nWidth)
{
int nIndex = 0;
lpData = lpBits + nLineYBegin * nWidth + ptSrcRB.x;
for (LONG i = nLineYBegin; i <= nLineYEnd; i++)
{
if (nIndex & 0x01)
{
*lpData = dwColor;
}
lpData += nWidth;
nIndex++;
}
}
}
else
{
if (ptSrcRB.x >= 0 && ptSrcRB.x < nWidth)
{
lpData = lpBits + nLineYBegin * nWidth + ptSrcRB.x;
for (LONG i = nLineYBegin; i <= nLineYEnd; i++)
{
*lpData = dwColor;
lpData += nWidth;
}
}
}
//底部横线
if (ptSrcRB.y >= 0 && ptSrcRB.y < nHeight)
{
lpData = lpBits + nLineYEnd * nWidth + nLineXBegin;
if (bDotMode)
{
int nIndex = 0;
int nSize = nLineXEnd - nLineXBegin;
for (int i = 0; i < nSize; i++)
{
if (nIndex & 0x01)
{
lpData[i] = dwColor;
}
nIndex++;
}
}
else
{
::memcpy_s(lpData, nLineXSize, lpLineBuf, nLineXSize);
}
}
}
void CBitmapDraw::FillGrid(POINT ptLT, POINT ptRB, DWORD dwColor, LONG xCount/* = 1*/, LONG yCount/* = 1*/, POINT pt/* = { 0, 0 }*/)
{
dwColor = COLOR_RGB_TO_BGR(dwColor);
if (nullptr == m_DrawData.lpBits)
{
return;
}
LPDWORD lpBits = m_DrawData.lpBits;
LPDWORD lpLineBuf = m_DrawData.lpLineBuf;
LONG nWidth = m_DrawData.width;
//调节限制位置
(void)AdjustPiont(ptLT, ptRB);
(void)LimitPiont(ptLT, ptRB);
//填充单行颜色
if (lpLineBuf[0] != dwColor)
{
LPDWORD lpBuf = lpLineBuf;
for (int i = 0; i < nWidth; i++)
{
*lpBuf++ = dwColor;
}
}
//计算绘制区域宽高, 单行线条字节长度
int nDrawWidth = ptRB.x - ptLT.x + 1;
int nDrawHeight = ptRB.y - ptLT.y + 1;
//格子数量限定
if (xCount < 1) xCount = 1;
if (yCount < 1) yCount = 1;
//限定目标格子坐标
if (pt.x < 0) pt.x = 0;
if (pt.y < 0) pt.y = 0;
if (pt.x >= xCount) pt.x = xCount - 1;
if (pt.y >= yCount) pt.y = yCount - 1;
//计算格子宽度
int xGridWidth = nDrawWidth / xCount;
int yGridHeight = nDrawHeight / yCount;
int xGridWidthSize = xGridWidth * sizeof(DWORD);
//填充单行颜色
if (lpLineBuf[0] != dwColor)
{
LPDWORD lpBuf = lpLineBuf;
for (int i = 0; i < nWidth; i++)
{
*lpBuf++ = dwColor;
}
}
//填充
LPDWORD lpData = lpBits + (ptLT.y + pt.y * yGridHeight) * nWidth + ptLT.x + pt.x * xGridWidth;
for (int i = 0; i < yGridHeight; i++)
{
memcpy_s(lpData, xGridWidthSize, lpLineBuf, xGridWidthSize);
lpData += nWidth;
}
}
void CBitmapDraw::FillRect(POINT ptSrcLT, POINT ptSrcRB, DWORD dwColor)
{
dwColor = COLOR_RGB_TO_BGR(dwColor);
if (nullptr == m_DrawData.lpBits)
{
return;
}
LPDWORD lpBits = m_DrawData.lpBits;
LPDWORD lpLineBuf = m_DrawData.lpLineBuf;
LONG nWidth = m_DrawData.width;
POINT ptLT = ptSrcLT;
POINT ptRB = ptSrcRB;
//调节限制位置
(void)AdjustPiont(ptLT, ptRB);
(void)LimitPiont(ptLT, ptRB);
//填充单行颜色
if (lpLineBuf[0] != dwColor)
{
LPDWORD lpBuf = lpLineBuf;
for (int i = 0; i < nWidth; i++)
{
*lpBuf++ = dwColor;
}
}
//计算绘制区域宽高, 单行线条字节长度
int nDrawWidth = ptRB.x - ptLT.x + 1;
int nDrawHeight = ptRB.y - ptLT.y + 1;
int nDrawLineSize = nDrawWidth * sizeof(DWORD);
LPDWORD lpData = lpBits + (ptLT.y) * nWidth + ptLT.x;
for (int i = 0; i < nDrawHeight; i++)
{
memcpy_s(lpData, nDrawLineSize, lpLineBuf, nDrawLineSize);
lpData += nWidth;
}
}
void CBitmapDraw::DrawRect(POINT ptSrcLT, POINT ptSrcRB, DWORD dwColor, bool bDotMode/* = true*/)
{
dwColor = COLOR_RGB_TO_BGR(dwColor);
if (nullptr == m_DrawData.lpBits)
{
return;
}
LPDWORD lpBits = m_DrawData.lpBits;
LPDWORD lpLineBuf = m_DrawData.lpLineBuf;
LONG nWidth = m_DrawData.width;
LONG nHeight = m_DrawData.height;
//调节限制位置
(void)AdjustPiont(ptSrcLT, ptSrcRB);
//填充单行颜色
if (lpLineBuf[0] != dwColor)
{
LPDWORD lpBuf = lpLineBuf;
for (int i = 0; i < nWidth; i++)
{
*lpBuf++ = dwColor;
}
}
LONG nLineXBegin = ptSrcLT.x;
LONG nLineXEnd = ptSrcRB.x;
LONG nLineYBegin = ptSrcLT.y;
LONG nLineYEnd = ptSrcRB.y;
LONG nLineXSize = 0;
if (nLineXBegin < 0) nLineXBegin = 0;
if (nLineXEnd >= nWidth) nLineXEnd = nWidth - 1;
if (nLineYBegin < 0) nLineYBegin = 0;
if (nLineYEnd >= nHeight) nLineYEnd = nHeight - 1;
nLineXSize = (nLineXEnd - nLineXBegin) * sizeof(DWORD);
LPDWORD lpData = nullptr;
//顶部横线
if (ptSrcLT.y >= 0 && ptSrcLT.y < nHeight && nLineXSize > 0)
{
lpData = lpBits + nLineYBegin * nWidth + nLineXBegin;
if (bDotMode)
{
int nIndex = 0;
int nSize = nLineXEnd - nLineXBegin;
for (int i = 0; i < nSize; i++)
{
if (nIndex & 0x01)
{
lpData[i] = dwColor;
}
nIndex++;
}
}
else
{
::memcpy_s(lpData, nLineXSize, lpLineBuf, nLineXSize);
}
}
//底部横线
if (ptSrcRB.y >= 0 && ptSrcRB.y < nHeight && nLineXSize > 0)
{
lpData = lpBits + nLineYEnd * nWidth + nLineXBegin;
if (bDotMode)
{
int nIndex = 0;
int nSize = nLineXEnd - nLineXBegin;
for (int i = 0; i < nSize; i++)
{
if (nIndex & 0x01)
{
lpData[i] = dwColor;
}
nIndex++;
}
}
else
{
::memcpy_s(lpData, nLineXSize, lpLineBuf, nLineXSize);
}
}
//左边竖线
if (ptSrcLT.x >= 0 && ptSrcLT.x < nWidth)
{
lpData = lpBits + nLineYBegin * nWidth + nLineXBegin;
if (bDotMode)
{
int nIndex = 0;
for (LONG i = nLineYBegin; i < nLineYEnd; i++)
{
if (nIndex & 0x01)
{
*lpData = dwColor;
}
lpData += nWidth;
nIndex++;
}
}
else
{
for (LONG i = nLineYBegin; i < nLineYEnd; i++)
{
*lpData = dwColor;
lpData += nWidth;
}
}
}
//右边竖线
if (ptSrcRB.x >= 0 && ptSrcRB.x < nWidth)
{
lpData = lpBits + nLineYBegin * nWidth + nLineXEnd;
if (bDotMode)
{
int nIndex = 0;
for (LONG i = nLineYBegin; i <= nLineYEnd; i++)
{
if (nIndex & 0x01)
{
*lpData = dwColor;
}
lpData += nWidth;
nIndex++;
}
}
else
{
for (LONG i = nLineYBegin; i <= nLineYEnd; i++)
{
*lpData = dwColor;
lpData += nWidth;
}
}
}
}
void CBitmapDraw::DrawLine(POINT ptSrcLT, POINT ptSrcRB, DWORD dwColor, bool bDotMode/* = true*/)
{
dwColor = COLOR_RGB_TO_BGR(dwColor);
if (nullptr == m_DrawData.lpBits)
{
return;
}
LPDWORD lpBits = m_DrawData.lpBits;
LONG nWidth = m_DrawData.width;
LONG nHeight = m_DrawData.height;
POINT ptLT = ptSrcLT;
POINT ptRB = ptSrcRB;
//计算绘制区域内相交点
/*{
int x0 = ptLT.x;
int y0 = ptLT.y;
int x1 = ptRB.x;
int y1 = ptRB.y;
int dx = abs(x1 - x0), sx = x0 < x1 ? 1 : -1;
int dy = abs(y1 - y0), sy = y0 < y1 ? 1 : -1;
int erro = (dx > dy ? dx : -dy) / 2;
do
{
lpBits[y0 * nWidth + x0] = dwColor;
int e2 = erro;
if (e2 > -dx)
{
erro -= dy;
x0 += sx;
}
if (e2 < dy)
{
erro += dx;
y0 += sy;
}
} while (x0 != x1 || y0 != y1);
}*/
//画任意斜率的直线(基于 Bresenham 算法)
{
int x1 = ptLT.x;
int y1 = ptLT.y;
int x2 = ptRB.x;
int y2 = ptRB.y;
int x = ptLT.x;
int y = ptLT.y;
int dx = ::abs(x2 - x1);
int dy = ::abs(y2 - y1);
int s1 = x2 > x1 ? 1 : -1;
int s2 = y2 > y1 ? 1 : -1;
bool interchange = false;// 默认不互换 dx、dy
if (dy > dx)// 当斜率大于 1 时,dx、dy 互换
{
int temp = dx;
dx = dy;
dy = temp;
interchange = true;
}
int p = 2 * dy - dx;
if (!interchange)
{
if (bDotMode)
{
int nIndex = 0;
for (int i = 0; i <= dx; i++)
{
if (y >= 0 && y < nHeight && x >= 0 && x < nWidth)
{
if (nIndex & 0x01)
{
lpBits[y * nWidth + x] = dwColor;
}
nIndex++;
}
if (p >= 0)
{
y += s2;
p -= 2 * dx;
}
x += s1;// 当斜率 < 1 时,选取 x 为步长
p += 2 * dy;
}
}
else
{
for (int i = 0; i <= dx; i++)
{
if (y >= 0 && y < nHeight && x >= 0 && x < nWidth)
{
lpBits[y * nWidth + x] = dwColor;
}
if (p >= 0)
{
y += s2;
p -= 2 * dx;
}
x += s1;// 当斜率 < 1 时,选取 x 为步长
p += 2 * dy;
}
}
}
else
{
if (bDotMode)
{
int nIndex = 0;
for (int i = 0; i <= dx; i++)
{
if (y >= 0 && y < nHeight && x >= 0 && x < nWidth)
{
if (nIndex & 0x01)
{
lpBits[y * nWidth + x] = dwColor;
}
nIndex++;
}
if (p >= 0)
{
x += s1;
p -= 2 * dx;
}
y += s2;// 当斜率 > 1 时,选取 y 为步长
p += 2 * dy;
}
}
else
{
for (int i = 0; i <= dx; i++)
{
if (y >= 0 && y < nHeight && x >= 0 && x < nWidth)
{
lpBits[y * nWidth + x] = dwColor;
}
if (p >= 0)
{
x += s1;
p -= 2 * dx;
}
y += s2;// 当斜率 > 1 时,选取 y 为步长
p += 2 * dy;
}
}
}
}
}
void CBitmapDraw::DrawCircle(POINT ptLT, POINT ptRB, DWORD dwColor, bool bDotMode/* = true*/)
{
dwColor = COLOR_RGB_TO_BGR(dwColor);
if (nullptr == m_DrawData.lpBits)
{
return;
}
LPDWORD lpBits = m_DrawData.lpBits;
LONG nWidth = m_DrawData.width;
LONG nHeight = m_DrawData.height;
//调节限制位置
(void)AdjustPiont(ptLT, ptRB);
LONG nW = ptRB.x - ptLT.x;
LONG nH = ptRB.y - ptLT.y;
LONG r = (LONG)::sqrt((nW * nW) + (nH * nH)) / 2;
LONG x = ptLT.x;
LONG y = ptLT.y;
x += nW / 2;
y += nH / 2;
{
int xi;
int yi;
int di;
di = 1 - r;
xi = 0;
yi = r;
LONGLONG dwOffset = 0;
int nXPox = 0;
int nYPos = 0;
if (bDotMode)
{
int nIndex = 0;
while (yi >= xi)
{
//右下 1/4
nXPox = y + yi;
nYPos = x + xi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth && nIndex & 0x01) lpBits[dwOffset] = dwColor;
nXPox = y + xi;
nYPos = x + yi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth && nIndex & 0x01) lpBits[dwOffset] = dwColor;
//左下 1/4
nXPox = y + yi;
nYPos = x - xi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth && nIndex & 0x01) lpBits[dwOffset] = dwColor;
nXPox = y + xi;
nYPos = x - yi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth && nIndex & 0x01) lpBits[dwOffset] = dwColor;
//左上 1/4
nXPox = y - yi;
nYPos = x - xi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth && nIndex & 0x01) lpBits[dwOffset] = dwColor;
nXPox = y - xi;
nYPos = x - yi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth && nIndex & 0x01) lpBits[dwOffset] = dwColor;
//右上 1/4
nXPox = y - yi;
nYPos = x + xi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth && nIndex & 0x01) lpBits[dwOffset] = dwColor;
nXPox = y - xi;
nYPos = x + yi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth && nIndex & 0x01) lpBits[dwOffset] = dwColor;
if (di < 0)
{
di += 3 + (xi << 1);
}
else
{
di += 5 + ((xi - yi) << 1);
yi--;
}
xi++;
nIndex++;
}
}
else
{
while (yi >= xi)
{
//右下 1/4
nXPox = y + yi;
nYPos = x + xi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth) lpBits[dwOffset] = dwColor;
nXPox = y + xi;
nYPos = x + yi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth) lpBits[dwOffset] = dwColor;
//左下 1/4
nXPox = y + yi;
nYPos = x - xi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth) lpBits[dwOffset] = dwColor;
nXPox = y + xi;
nYPos = x - yi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth) lpBits[dwOffset] = dwColor;
//左上 1/4
nXPox = y - yi;
nYPos = x - xi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth) lpBits[dwOffset] = dwColor;
nXPox = y - xi;
nYPos = x - yi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth) lpBits[dwOffset] = dwColor;
//右上 1/4
nXPox = y - yi;
nYPos = x + xi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth) lpBits[dwOffset] = dwColor;
nXPox = y - xi;
nYPos = x + yi;
dwOffset = nXPox * nWidth + nYPos;
if (nXPox >= 0 && nXPox < nHeight && nYPos >= 0 && nYPos < nWidth) lpBits[dwOffset] = dwColor;
if (di < 0)
{
di += 3 + (xi << 1);
}
else
{
di += 5 + ((xi - yi) << 1);
yi--;
}
xi++;
}
}
}
}
文章来源:https://www.toymoban.com/news/detail-732131.html
CBitmapPaint: 位图操作绘制图形 1.绘制线条 2.绘制矩形边框 3.填充矩形区域 4.绘制圆形边框 5.绘制网格线条 并比较使用位图操作与使用GDI绘制的速度 (gitee.com)文章来源地址https://www.toymoban.com/news/detail-732131.html
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