效果展示
效果演示文章来源地址https://www.toymoban.com/news/detail-774524.html
源码展示
#include<stdio.h>
#include <graphics.h>
#include <assert.h>
#include <stdlib.h>
#include<conio.h>//_getch();
#include <time.h>
#include <math.h>
#include<mmsystem.h>//包含多媒体设备接口头文件
#pragma comment(lib,"winmm.lib")//加载静态库
#define PI 3.1415926
#define HEIGHT 503
#define WIDTH 700
int score = 0;
static int enemy = 0;
static int mode = 0;
IMAGE img_bk, img_plane, img_a, img_b, img_c, img_abullet, img_bbullet, img_cbullet, img_planebullet, img_tmp, img_start, img_sta, img_fail, img_history,img_hp,img_nam,img_score,img_select;
typedef struct bullet
{
float x, y;
float vx, vy;
int isexist;
struct bullet* next;
}list;
list* planebullet = NULL;
list* abullet = NULL;
list* bbullet = NULL;
void pushback2(list** pphead, float vx, float vy);
void pushback3(list** pphead, float vx, float vy);
void pushback1(list** pphead, list* newnode);//尾插;
struct aircraft
{
int x, y;
int width;
int height;
int speed;
int bornflag;
int hp;
};
aircraft plane, a, b, c;
static int dir1 = 1;
bool Timer(int ms, int id)
{
static DWORD t[10];
if (clock() - t[id] > ms)
{
t[id] = clock();
return true;
}
return false;
}
void bgm()
{ //打开音乐
mciSendString("open ./bgm.MP3", 0, 0, 0);//后面参数不用管
//播放音乐
mciSendString("play ./bgm.MP3", 0, 0, 0);//后面参数不用管
}
void bgm1()
{
mciSendString("close ./shoot.MP3", 0, 0, 0);//后面参数不用管
//打开音乐
mciSendString("open ./shoot.MP3", 0, 0, 0);//后面参数不用管
//播放音乐
mciSendString("play ./shoot.MP3", 0, 0, 0);//后面参数不用管
}
void bgm2()
{ //打开音乐
mciSendString("open ./boom.MP3", 0, 0, 0);//后面参数不用管
//播放音乐
mciSendString("play ./boom.MP3", 0, 0, 0);//后面参数不用管
}
void bgm3()
{
mciSendString("close ./change.MP3", 0, 0, 0);//后面参数不用管
//打开音乐
mciSendString("open ./change.MP3", 0, 0, 0);//后面参数不用管
//播放音乐
mciSendString("play ./change.MP3", 0, 0, 0);//后面参数不用管
}
void bgm4()
{
mciSendString("open ./win.MP3", 0, 0, 0);//后面参数不用管
//播放音乐
mciSendString("play ./win.MP3", 0, 0, 0);//后面参数不用管
}
void datainit()
{
plane.x = 150;
plane.y = 150;
//a = { 0,0 };
/*b = { 300,0 };*/
/*c = { 450,0 };*/
a.speed = 1;
a.bornflag = 1;
b.bornflag = 1;
c.bornflag = 1;
a.width = 100;
a.height = 100;
b.speed = 1;
b.width = 80;
b.height = 100;
c.height = 70;
c.width = 70;
c.speed = 3;
plane.hp = 500;
a.hp = 500;
b.hp = 500;
c.hp = 500;
}
list* BuyabulletNode(float vx, float vy)
{
list* newnode = (list*)malloc(sizeof(list));//空间申请
assert(newnode);//断言,新结点是否申请到了
newnode->vx = vx;//数据赋值
newnode->vy = vy;//数据赋值
newnode->x = a.x + a.width / 2-10;
newnode->y = a.y+80;
newnode->isexist = 1;
newnode->next = NULL;//指向的地址赋值
return newnode;//将申请好的空间首地址返回回去
}
list* BuybbulletNode(float vx, float vy)
{
list* newnode = (list*)malloc(sizeof(list));//空间申请
assert(newnode);//断言,新结点是否申请到了
newnode->vx = vx;//数据赋值
newnode->vy = vy;//数据赋值
newnode->x = b.x + b.width / 2 - 10;
newnode->y = b.y + 80;
newnode->isexist = 1;
newnode->next = NULL;//指向的地址赋值
return newnode;//将申请好的空间首地址返回回去
}
list* BuyplanebulletNode(float vx, float vy)
{
list* newnode = (list*)malloc(sizeof(list));//空间申请
assert(newnode);//断言,新结点是否申请到了
newnode->vx = vx;//数据赋值
newnode->vy = vy;//数据赋值
newnode->x = plane.x + plane.width / 2+17;
newnode->y = plane.y;
newnode->isexist = 1;
newnode->next = NULL;//指向的地址赋值
return newnode;//将申请好的空间首地址返回回去
}
void drawAlpha(IMAGE* picture, int picture_x, int picture_y) //x为载入图片的X坐标,y为Y坐标
{
// 变量初始化
DWORD* dst = GetImageBuffer(); // GetImageBuffer()函数,用于获取绘图设备的显存指针,EASYX自带
DWORD* draw = GetImageBuffer();
DWORD* src = GetImageBuffer(picture); //获取picture的显存指针
int picture_width = picture->getwidth(); //获取picture的宽度,EASYX自带
int picture_height = picture->getheight(); //获取picture的高度,EASYX自带
int graphWidth = getwidth(); //获取绘图区的宽度,EASYX自带
int graphHeight = getheight(); //获取绘图区的高度,EASYX自带
int dstX = 0; //在显存里像素的角标
// 实现透明贴图 公式: Cp=αp*FP+(1-αp)*BP , 贝叶斯定理来进行点颜色的概率计算
for (int iy = 0; iy < picture_height; iy++)
{
for (int ix = 0; ix < picture_width; ix++)
{
int srcX = ix + iy * picture_width; //在显存里像素的角标
int sa = ((src[srcX] & 0xff000000) >> 24); //0xAArrggbb;AA是透明度
int sr = ((src[srcX] & 0xff0000) >> 16); //获取RGB里的R
int sg = ((src[srcX] & 0xff00) >> 8); //G
int sb = src[srcX] & 0xff; //B
if (ix >= 0 && ix <= graphWidth && iy >= 0 && iy <= graphHeight && dstX <= graphWidth * graphHeight)
{
if ((ix + picture_x) >= 0 && (ix + picture_x) <= graphWidth) //防止出边界后循环显示
{
dstX = (ix + picture_x) + (iy + picture_y) * graphWidth; //在显存里像素的角标
int dr = ((dst[dstX] & 0xff0000) >> 16);
int dg = ((dst[dstX] & 0xff00) >> 8);
int db = dst[dstX] & 0xff;
draw[dstX] = ((sr * sa / 255 + dr * (255 - sa) / 255) << 16) //公式: Cp=αp*FP+(1-αp)*BP ; αp=sa/255 , FP=sr , BP=dr
| ((sg * sa / 255 + dg * (255 - sa) / 255) << 8) //αp=sa/255 , FP=sg , BP=dg
| (sb * sa / 255 + db * (255 - sa) / 255); //αp=sa/255 , FP=sb , BP=db
}
}
}
}
}
void selectplane()
{
while (1)
{
BeginBatchDraw();
loadimage(&img_select, "./22.png");
drawAlpha(&img_select, 0, 0);
loadimage(&img_select, "./23.png");
drawAlpha(&img_select, 0, 0);
loadimage(&img_select, "./24.png");
drawAlpha(&img_select, 0, 400);
if (mode == 0)
{
loadimage(&img_plane, "./1.png");
drawAlpha(&img_plane, 300, 200);
}
if (mode == 1)
{
loadimage(&img_plane, "./10.png");
drawAlpha(&img_plane, 300, 200);
}
else if (mode == 2)
{
loadimage(&img_plane, "./11.png");
drawAlpha(&img_plane, 300, 200);
}
else if (mode == 3)
{
loadimage(&img_plane, "./12.png");
drawAlpha(&img_plane, 300, 200);
}
else if (mode == 4)
{
loadimage(&img_plane, "./13.png");
drawAlpha(&img_plane, 300, 200);
}
else if (mode == 5)
{
loadimage(&img_plane, "./25.png");
drawAlpha(&img_plane, 300, 200);
}
if (GetAsyncKeyState(VK_LEFT) || GetAsyncKeyState('A') && Timer(300, 1))
{
bgm3();
if (mode == 0)
{
mode = 0;
}
else
{
mode--;
}
}
if (GetAsyncKeyState(VK_RIGHT) || GetAsyncKeyState('D') && Timer(300, 1))
{
bgm3();
if (mode == 5)
{
mode = 5;
}
else
{
mode++;
}
}
if ((GetAsyncKeyState(VK_SPACE)) && Timer(300, 1))
{
break;
}
EndBatchDraw();
}
}
void load()
{
loadimage(&img_bk, "./back.png");
if (mode == 0)
{
loadimage(&img_plane, "./1.png");
}
loadimage(&img_a, "./2.png");
loadimage(&img_b, "./3.png");
loadimage(&img_c, "./4.png");
loadimage(&img_abullet, "./5.png");
loadimage(&img_bbullet, "./6.png");
loadimage(&img_cbullet, "./7.png");
if (mode == 0)
{
loadimage(&img_planebullet, "./8.png");
}
if (mode == 1)
{
loadimage(&img_planebullet, "./8.png");
}
if (mode == 2)
{
loadimage(&img_planebullet, "./5.png");
}
if (mode == 3)
{
loadimage(&img_planebullet, "./16.png");
}
if (mode == 4)
{
loadimage(&img_planebullet, "./7.png");
}
if (mode == 5)
{
loadimage(&img_planebullet, "./19.png");
}
}
void draw()
{
putimage(0, 0,&img_bk);
loadimage(&img_nam, "./20.png");
drawAlpha(&img_nam, 500, 0);
if (plane.hp == 500)
{
//img_hp
loadimage(&img_hp, "./19.png");
drawAlpha(&img_hp, 628, 0);
}
if (plane.hp == 1000)
{
//img_hp
loadimage(&img_hp, "./19.png");
loadimage(&img_hp, "./19.png");
drawAlpha(&img_hp, 628, 0);
drawAlpha(&img_hp, 652, 0);
}
if (plane.hp == 1500)
{
//img_hp
loadimage(&img_hp, "./19.png");
loadimage(&img_hp, "./19.png");
loadimage(&img_hp, "./19.png");
drawAlpha(&img_hp, 628, 0);
drawAlpha(&img_hp, 652, 0);
drawAlpha(&img_hp, 676, 0);
}
if (plane.x > -1 && plane.x < WIDTH && plane.y>-1 && plane.y + 48< HEIGHT)
{
drawAlpha(&img_plane, plane.x, plane.y);
}
else
{
putimage(plane.x, plane.y, &img_plane);
}
if (a.x > -1 && a.x < WIDTH && a.y>0&& a.y + 98 < HEIGHT)
{
drawAlpha(&img_a, a.x, a.y);
}
else
{
putimage(a.x, a.y, &img_a);
}
if (b.x > -1 && b.x < WIDTH && b.y>-1 && b.y +120 < HEIGHT)
{
drawAlpha(&img_b, b.x, b.y);
}
else
{
putimage(b.x, b.y, &img_b);
}
if (c.x > -1 && c.x < WIDTH && c.y>-1 && c.y + 120 < HEIGHT)
{
drawAlpha(&img_c, c.x, c.y);
}
else
{
putimage(c.x, c.y, &img_c);
}
}
void ufoamove()
{
static int cnt = 0;
if (a.bornflag == 1)
{
a.bornflag = 0;
a.x = rand() % (WIDTH - a.width);
a.y = -50;
}
if (a.y > 200)
{
dir1 = 0;
}
else if (a.y < -150)
{
dir1 = 1;
a.bornflag = 1;
}
if (1 == dir1)
{
a.y += a.speed;
}
else
{
a.y -= a.speed;
}
if (++cnt % 50 == 0)
{
pushback2(&abullet, 0, 10);
}
if (cnt > 99999)
{
cnt = 0;
}
}
void ufobmove()
{
static int num = 0;
static int step = b.speed;
if (b.bornflag == 1)
{
b.bornflag = 0;
b.x = rand() % (WIDTH - b.width);
b.y = -b.height;
}
if (b.x <= 0 || b.x + b.width >= WIDTH)
{
step = -step;
}
b.x += step;
b.y++;
if (b.y >= HEIGHT)
{
b.bornflag = 1;
}
if (++num % 100 == 0)
{
pushback3(&bbullet, 0, 10);
/*for (int i = 0; i < 10; i++)
{
float angle = i * 2 * PI / 10;
float vx = 1* sin(angle);
float vy = 1 * cos(angle);
pushback3(&bbullet, vx, vy);
}*/
}
if (num > 99999)
{
num = 0;
}
}
void pushback1(list** pphead,float vx,float vy)//尾插
{
list* newnode = BuyplanebulletNode(vx, vy);
if (*pphead == NULL)//链表无结点
{
*pphead = newnode;// 将创建好的头节点的地址给给*pphead,作为新头节点的地址
}
else
{
list* tail = *pphead;//定义一个指针,先指向头结点的地址
while (tail->next != NULL)//循环遍历找尾结点
{
tail = tail->next;//指针指向下一个结点
}
tail->next = newnode;//找到尾结点,将尾结点的next存放新接结点的地址
}
}
void pushback2(list** pphead, float vx, float vy)//尾插
{
list* newnode = BuyabulletNode(vx, vy);
if (*pphead == NULL)//链表无结点
{
*pphead = newnode;// 将创建好的头节点的地址给给*pphead,作为新头节点的地址
}
else
{
list* tail = *pphead;//定义一个指针,先指向头结点的地址
while (tail->next != NULL)//循环遍历找尾结点
{
tail = tail->next;//指针指向下一个结点
}
tail->next = newnode;//找到尾结点,将尾结点的next存放新接结点的地址
}
}
void pushback3(list** pphead, float vx, float vy)//尾插
{
list* newnode = BuybbulletNode(vx, vy);
if (*pphead == NULL)//链表无结点
{
*pphead = newnode;// 将创建好的头节点的地址给给*pphead,作为新头节点的地址
}
else
{
list* tail = *pphead;//定义一个指针,先指向头结点的地址
while (tail->next != NULL)//循环遍历找尾结点
{
tail = tail->next;//指针指向下一个结点
}
tail->next = newnode;//找到尾结点,将尾结点的next存放新接结点的地址
}
}
void removebullet(list** pplist)
{
if (*pplist == NULL)
return;
list* cur = *pplist;
list* prev = NULL;
while (cur != NULL)
{
if (cur->isexist == 0)
{
if (*pplist == cur)
{
*pplist = cur->next;
free(cur);
cur = *pplist;
}
else
{
prev->next = cur->next;
free(cur);
cur = prev;
}
}
else
{
prev = cur;
cur = cur->next;
}
}
}
void listchangexy(list** pplist)
{
if (*pplist == NULL)
return;
list* cur = *pplist;
while (cur != NULL)
{
cur->x += cur->vx;
cur->y += cur->vy;
if ((cur->y<0 )|| (cur->y>HEIGHT) || (cur->x >0) || (cur->x <WIDTH))
cur->isexist = 0;
cur = cur->next;
}
}
void showbullet()
{
static int count1 = 0;
listchangexy(&planebullet);
if (++count1 == 20)
{
removebullet(&planebullet);
removebullet(&abullet);
removebullet(&bbullet);
}
///}
if (count1 > 99999)
{
count1 = 0;
}
for (list* cur = planebullet; cur!= NULL; cur = cur ->next)
{
if (mode == 0)
{
if (cur->x > 5 && cur->x + 15 < WIDTH && cur->y > 5 && cur->y + 15 < HEIGHT)
{
drawAlpha(&img_planebullet, cur->x, cur->y);
}
else
{
putimage(cur->x, cur->y, &img_planebullet);
}
}
if (mode == 1)
{
if (cur->x > 5 && cur->x + 15 < WIDTH && cur->y > 5 && cur->y + 15 < HEIGHT)
{
drawAlpha(&img_planebullet, cur->x, cur->y);
}
else
{
putimage(cur->x, cur->y, &img_planebullet);
}
}
if (mode == 2)
{
if (cur->x > 5 && cur->x + 25 < WIDTH && cur->y > 5 && cur->y + 35 < HEIGHT)
{
drawAlpha(&img_planebullet, cur->x, cur->y);
}
else
{
putimage(cur->x, cur->y, &img_planebullet);
}
}
if (mode == 3)
{
if (cur->x > 5 && cur->x + 15 < WIDTH && cur->y > 5 && cur->y + 40 < HEIGHT)
{
drawAlpha(&img_planebullet, cur->x, cur->y);
}
else
{
putimage(cur->x, cur->y, &img_planebullet);
}
}
if (mode == 4)
{
if (cur->x > 5 && cur->x + 25< WIDTH && cur->y > 5 && cur->y + 43 < HEIGHT)
{
drawAlpha(&img_planebullet, cur->x, cur->y);
}
else
{
putimage(cur->x, cur->y, &img_planebullet);
}
}
if (mode == 5)
{
if (cur->x > 5 && cur->x + 25< WIDTH && cur->y > 5 && cur->y + 43 < HEIGHT)
{
drawAlpha(&img_planebullet, cur->x, cur->y);
}
else
{
putimage(cur->x, cur->y, &img_planebullet);
}
}
if (cur->x + 10 < a.x || cur->x > a.x + a.width || cur->y + 10 > a.y || cur->y > a.y + a.height)
{
}
else
{
cur->isexist = 0;
score += 600;
a.hp -= 500;
}
if (cur->x + 10 < b.x || cur->x > b.x + b.width || cur->y + 10 > b.y || cur->y > b.y + b.height)
{
}
else
{
cur->isexist = 0;
score += 400;
b.hp -= 500;
}
if (cur->x + 10 < c.x || cur->x > c.x + c.width || cur->y + 10 > c.y || cur->y > c.y + c.height)
{
}
else
{
cur->isexist = 0;
score += 200;
c.hp -= 500;
}
}
listchangexy(&abullet);
for (list* cur = abullet; cur != NULL; cur = cur->next)
{
if (cur->x > 5 && cur->x + 25 < WIDTH && cur->y > 5 && cur->y + 30 < HEIGHT)
{
drawAlpha(&img_abullet, cur->x, cur->y);
}
else
{
putimage(cur->x, cur->y, &img_abullet);
}
if (cur->x + 20 < plane.x || cur->x > plane.x + plane.width || cur->y + 30 > plane.y || cur->y > plane.y + plane.height)
{
}
else
{
cur->isexist = 0;
plane.hp -= 1000;
}
}
listchangexy(&bbullet);
for (list* cur = bbullet; cur != NULL; cur = cur->next)
{
if (cur->x > 5 && cur->x + 15 < WIDTH && cur->y > 5 && cur->y + 20 < HEIGHT)
{
drawAlpha(&img_bbullet, cur->x, cur->y);
}
else
{
putimage(cur->x, cur->y, &img_bbullet);
}
if (cur->x + 10< plane.x || cur->x > plane.x + plane.width || cur->y + 15 > plane.y || cur->y > plane.y + plane.height)
{
}
else
{
cur->isexist = 0;
plane.hp -= 1000;
}
}
}
void ufocmove()
{
static float disx = 0, disy = 0;
static float tmpx = 0, tmpy = 0;
static float vx = 0, vy = 0;
float step = 1000 / c.speed;
if (1 == c.bornflag)
{
c.bornflag = 0;
tmpx = rand() % (WIDTH - c.width);
tmpy = -c.height;
disx = plane.x - tmpx;
disy = plane.y - tmpy;
vx = disx / step;
vy = disy / step;
}
tmpx += vx;
tmpy += vy;
c.x = (int)(tmpx + 0.5);
c.y = (int)(tmpy + 0.5);
if (c.x < -c.width)
{
c.bornflag = 1;
}
if (c.x > WIDTH)
{
c.bornflag = 1;
}
if (c.y > HEIGHT)
{
c.bornflag = 1;
}
if (c.hp <= 0)
{
c.bornflag = 1;
c.hp = 500;
}
}
void player_move(int speed) //处理飞机移动
{
int reload_time = 100;
static int fire_start = 0;
int tmp = clock();
if (GetAsyncKeyState(VK_UP) || GetAsyncKeyState('W'))
{
if (plane.y > 0)
plane.y -= speed;
}
if (GetAsyncKeyState(VK_DOWN) || GetAsyncKeyState('S'))
{
if (plane.y + 51 < HEIGHT)
plane.y += speed;
}
if (GetAsyncKeyState(VK_LEFT) || GetAsyncKeyState('A'))
{
if (plane.x > 0)
plane.x -= speed;
}
if (GetAsyncKeyState(VK_RIGHT) || GetAsyncKeyState('D'))
{
if (plane.x + 51 < WIDTH)
plane.x += speed;
}
if ((GetAsyncKeyState(VK_SPACE))&& Timer(300, 1))
{
if (mode == 0)
{
//bgm1();
pushback1(&planebullet, 0, -20);
}
if (mode == 1)
{
//bgm1();
pushback1(&planebullet, 0, -20);
}
if (mode == 2)
{
//bgm1();
pushback1(&planebullet, 0, -10);
}
if (mode == 3)
{
//bgm1();
pushback1(&planebullet, 0, -10);
}
if (mode == 4)
{
//bgm1();
pushback1(&planebullet, 0, -10);
}
if (mode == 5)
{
pushback1(&planebullet, 0, -10);
}
}
if (GetAsyncKeyState(VK_SPACE))
{
bgm1();
}
}
void begin()
{
char beginstring[] = "开始游戏";
char closestring[] = "退出游戏";
char tipstring[] = "游戏说明: 空格:发射子弹";
setfillcolor(LIGHTBLUE);
solidrectangle(240, 300, 380, 350);//画矩形
solidrectangle(240, 360, 380,410);//左上坐标,右下坐标
loadimage(&img_start,"./start.jpg");
loadimage(&img_sta, "./sta.png");
//putimage(0, 0, &img_start);
drawAlpha(&img_start,0,0);
drawAlpha(&img_sta, 0, 0);
settextcolor(RED);
setbkmode(TRANSPARENT);
settextstyle(30, 0, "楷体");
outtextxy(240 + 10, 300 + 10, beginstring);
outtextxy(240 + 10, 360 + 10, closestring);
outtextxy(130, 250, tipstring);
while (1)
{
MOUSEMSG m = GetMouseMsg();//鼠标在矩形显示外框
if (m.x >= 240 && m.x <= 380 && m.y >= 300 && m.y <= 350)
{
setlinecolor(RED);
rectangle(240 - 5, 300 - 5, 380 + 5, 350 + 5);
if (m.uMsg == WM_LBUTTONDOWN)
{
break;
}
}
else if (m.x >= 240 && m.x <= 380 && m.y >= 360 && m.y <= 410)
{
setlinecolor(RED);
rectangle(240 - 5, 360 - 5, 380 + 5, 410 + 5);
//退出游戏
if (m.uMsg == WM_LBUTTONDOWN)
{
exit(0);
}
}
else//没在擦除
{
setlinecolor(WHITE);
rectangle(240 - 5, 300 - 5, 380 + 5, 350 + 5);
rectangle(240 - 5, 360 - 5, 380 + 5, 410 + 5);
}
}
}
void crash2()
{
if (b.x + b.width<plane.x || b.x>plane.x + plane.width || b.y + b.height<plane.y || b.y>plane.y + plane.height)
{
}
else
{
plane.hp=0;
bgm2();
Timer(4000, 1);
if (plane.hp == 0)
{
loadimage(&img_fail, "./18.png");
drawAlpha(&img_fail, 120, 0);
loadimage(&img_plane, "./boom5.png");
drawAlpha(&img_plane, plane.x, plane.y);
if (Timer(3000, 1))
exit(0);
}
}
}
void crash1()
{
if (a.x + a.width<plane.x || a.x>plane.x + plane.width || a.y + a.height<plane.y || a.y>plane.y + plane.height)
{
}
else
{
plane.hp -= 500;
bgm2();
Timer(4000, 1);
if (plane.hp == 0)
{
loadimage(&img_fail, "./18.png");
drawAlpha(&img_fail, 120, 0);
loadimage(&img_plane, "./boom5.png");
drawAlpha(&img_plane, plane.x, plane.y);
if (Timer(3000, 1))
exit(0);
}
}
}
void crash3()
{
if (c.x + c.width<plane.x || c.x>plane.x + plane.width || c.y + c.height<plane.y || c.y>plane.y + plane.height)
{
}
else
{
plane.hp = 0;
bgm2();
Timer(4000, 1);
if (plane.hp == 0)
{
loadimage(&img_fail, "./18.png");
drawAlpha(&img_fail, 120, 0);
loadimage(&img_plane, "./boom5.png");
drawAlpha(&img_plane, plane.x, plane.y);
if (Timer(4000, 1))
exit(0);
}
}
}
void showScore(int x, int y, int score)
{
TCHAR time_text[50];
_stprintf_s(time_text, _T("Score:%d"), score);
outtextxy(x, y, time_text);
}
int main()
{
initgraph(WIDTH, HEIGHT,CONSOLE_FULLSCREEN);
datainit();
begin();
selectplane();
BeginBatchDraw();
bgm();
while (1)
{
load();
draw();
ufoamove();
ufobmove();
ufocmove();
player_move(5);
crash1();
crash2();
crash3();
showScore(520, 50, score);
printf("hp:%d\n", c.hp);
if (plane.hp<=0)
{
loadimage(&img_fail, "./18.png");
drawAlpha(&img_fail, 120, 0);
loadimage(&img_plane, "./boom5.png");
drawAlpha(&img_plane, plane.x, plane.y);
if (Timer(3000, 1))
exit(0);
}
if (a.hp <= 0)
{
a.bornflag = 1;
a.hp = 500;
}
if (b.hp <= 0)
{
b.bornflag =1;
b.hp = 500;
}
if (score > 10000)
{
bgm4();
loadimage(&img_fail, "./26.png");
drawAlpha(&img_fail, 100, 0);
if (Timer(2000, 1))
exit(0);
}
showbullet();
FlushBatchDraw();
}
EndBatchDraw();
getchar();
}
还有一些bug,等我考完试了在改改
文章来源:https://www.toymoban.com/news/detail-774524.html
到了这里,关于【c语言】飞机大战终的文章就介绍完了。如果您还想了解更多内容,请在右上角搜索TOY模板网以前的文章或继续浏览下面的相关文章,希望大家以后多多支持TOY模板网!