cmake_minimum_required(VERSION 3.10.0)
project(cmake_test VERSION 0.1.0 LANGUAGES C CXX)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(include_dirs
${CMAKE_CURRENT_LIST_DIR}
${CMAKE_CURRENT_LIST_DIR}/minus
${CMAKE_CURRENT_LIST_DIR}/sum
)
set(precompile_headers
${CMAKE_CURRENT_LIST_DIR}/minus/minus.h
${CMAKE_CURRENT_LIST_DIR}/sum/sum.h
)
##############################定义功能lib#################################
add_library(alg-obj OBJECT ${CMAKE_CURRENT_LIST_DIR}/minus/minus.c ${CMAKE_CURRENT_LIST_DIR}/sum/sum.c)
target_include_directories(alg-obj PRIVATE ${include_dirs})
add_library(my_math-obj OBJECT ${CMAKE_CURRENT_LIST_DIR}/my_math.cpp)
target_include_directories(my_math-obj PRIVATE ${include_dirs})
list(APPEND all_link_libs
alg-obj
my_math-obj)
list(APPEND unity_build_libs alg-obj my_math-obj)
# message(all_link_libs:${all_link_libs})
# list(REMOVE_ITEM all_link_libs ${unity_build_libs})
# list(APPEND all_link_libs com_lib)
# message(all_link_libs----:${all_link_libs})
##############################使用UNITY_BUILD加速编译#################################
macro(add_unity_build_lib target unity_build_libs)
# UNITY_BUILD:将多个(UNITY_BUILD_BATCH_SIZE)源文件合并为1个源文件编译,提高编译效率
# 1. 获取所有源文件
foreach(lib ${unity_build_libs})
get_target_property(TARGET_SOURCES ${lib} SOURCES)
list(APPEND unity_build_src ${TARGET_SOURCES})
endforeach()
# 2. 添加新的lib
add_library(${target} OBJECT ${unity_build_src})
target_include_directories(${target} PRIVATE ${include_dirs})
target_precompile_headers(${target} PUBLIC ${precompile_headers}) # 定义预编译头文件,只对该obj有效和依赖该obj的obj有效
set_target_properties(${target} PROPERTIES UNITY_BUILD ON) # 启用UNITY_BUILD,只对该obj的源文件生效
# 3. 替换为新的lib
message(all_link_libs:${all_link_libs})
list(REMOVE_ITEM all_link_libs ${unity_build_libs})
list(APPEND all_link_libs ${target})
message(all_link_libs:${all_link_libs})
endmacro()
add_unity_build_lib(comm_lib ${unity_build_libs})
#########################可执行文件#################################
message(all_link_libs:${all_link_libs})
add_executable(cmake_test ${CMAKE_CURRENT_LIST_DIR}/main.cpp)
target_include_directories(cmake_test PRIVATE ${include_dirs})文章来源:https://www.toymoban.com/news/detail-822281.html
target_link_libraries(cmake_test PRIVATE ${all_link_libs})文章来源地址https://www.toymoban.com/news/detail-822281.html
到了这里,关于UNITY BUILD加速cmake 编译的文章就介绍完了。如果您还想了解更多内容,请在右上角搜索TOY模板网以前的文章或继续浏览下面的相关文章,希望大家以后多多支持TOY模板网!